Arduino Advent Calendar Day 05 - Push Buttons
Congratulations for making it through to Day 5 of the Arduino AdventCalendar!
Today we're going to show you how to use buttons!
The button we're using today is a momentary pushbutton, and they're the same type of button you'd find inside a game controller, remote control or telephone. A momentary pushbutton is a type of switch that only works when pressed.
In this guide we'll read the state of our pushbutton using the DigitalRead() function, we will then look at the state of the button. When the button is pushed, we turn on the LED.
You'll find in many pushbutton tutorials that they use a resistor to "pull up" or "pull down" the input of the pushbutton.
Pulling up means that they input reads as "HIGH" when the button isn't pressed and pulling down is the opposite. We need to do this as our Arduino's inputs will suffer from electromagnetic interference that will give the wrong reading. Having said this, we're not going to use a resistor to do this; we'll use a resistor inside the Arduino's chip.
We can activate this "pull up" resistor with the line of code:
pinMode(buttonPin, INPUT_PULLUP);
Look how we just saved you 1 cent!
Let's build up the circuit over at guides.littlebird.com.au .
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