The Gameduino 2 turns your Arduino into a hand-held modern gaming system. Touch control, a 3-axis accelerometer, microSD storage for game assets, headphone audio output, and all-new eye-popping graphics on its bright 4.3 inch screen.
The Gameduino 2's FT800 graphics engine is highly capable, and its OpenGL-style command set makes graphics programming easy. It can load JPEGs, supports alpha transparency, and has a full 32-bit color pipeline. There are examples and code on the project page at
http://excamera.com/sphinx/gameduino2/.
Audio output is available on the amplified headphone jack, and provides a range of built-in sounds as well as sample playback at up to 48 kHz.
The Gameduino 2 software library is documented extensively in the book, available for free download.
Features
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Complete hand-held game module: supply an MCU (Arduino/Rasberry Pi) and power
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Arduino shield form-factor
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Bright 4.3” (diagonal) 480x272 screen, 262144 colors
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Powered by latest FT800 Embedded Video Engine (EVE)
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Resistive touch-screen input
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3-axis accelerometer for tilt gaming
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microSD storage slot
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Amplified audio via headphone socket
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Software and book available for download
Important
Note this unit does not include a microSD card.
Specification
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Arduino Uno shield form-factor, uses SPI bus on pins 13-11. Voltage levels 3.3-5v
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3.3-5V power supply required
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3-axis analog accelerometer
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4.3” (diagonal) TFT with adjustable backlight
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3.5mm audio jack
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microSD card socket
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Weight: 85g
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Size: 105x75x20 mm